A list of some of the games that I worked on directly or indirectly. Games that I contributed directly to first. (not a complete list)
Here at RAD, we make video game development tools. In fact, at least one of our products is built into almost every video game made today. To date, we've appeared in more than 22,200 games!
Game developers like our products for a couple reasons. First off, they are designed specifically for them - we aren't just re-purposing technology designed for some other market. Secondly, our developers are the ones doing the actual technical support and documentation. When you need help, you talk to the right people. Finally, our licensing is the easiest in the industry - simple agreements and flat fees. |

Oculus VR® was founded by Palmer Luckey, self-described virtual reality enthusiast and hardware geek. The company launched a Kickstarter campaign to help fund development of their first product, the Oculus Rift, a ground-breaking virtual reality headset for immersive gaming. With the support of top video game companies including Valve, Epic Games and Unity, the Kickstarter was an enormous success, raising over $2.4 million in funding from project backers and supporters around the world.
The team is currently developing the Oculus Rift in an effort to revolutionize the way people experience interactive content.
The team is currently developing the Oculus Rift in an effort to revolutionize the way people experience interactive content.

Firefall is a massively multiplayer online team-based MMOFPS game from Red 5 Studios. It is currently in its closed beta stage. If you want an invite, contact me.

Rage is a first-person shooter video game developed by id Software. It uses the company's new OpenGL based id Tech 5 engine. Released in October 2011, the game was first shown as a tech demo on June 11, 2007 at the Apple Worldwide Developers Conference (WWDC), and was officially announced on August 2, 2007 at QuakeCon.
The game is set in a post-apocalyptic near future, following the impact of the asteroid 99942 Apophis on Earth. The game has been described as similar to the movie Mad Max 2 and to video games such as Fallout and Borderlands. Influences on the driving and racing gameplay include games such as MotorStorm and Burnout. Players can upgrade their cars with racing certificates won from races.
The game is set in a post-apocalyptic near future, following the impact of the asteroid 99942 Apophis on Earth. The game has been described as similar to the movie Mad Max 2 and to video games such as Fallout and Borderlands. Influences on the driving and racing gameplay include games such as MotorStorm and Burnout. Players can upgrade their cars with racing certificates won from races.

Medal of Honor: Allied Assault is a first-person shooter computer game developed by 2015, Inc. and created by Steven Spielberg. It is the 3rd installment of the Medal of Honor series. The game, based on the Quake III Arena engine with modifications from Heavy Metal: F.A.K.K.², simulates infantry combat in the European and North African Theaters during World War II. Allied Assault is the first game in the Medal of Honor series to be released for Microsoft Windows.
In the game the player takes on the role of Lt. Mike Powell of the United States Army Rangers who works for the OSS. Single player missions include assaulting German bases in Algiers and Norway, storming Omaha Beach on D-Day, and rescuing comrades behind enemy lines in occupied France. The game's levels are often compared to Steven Spielberg's 1998 film Saving Private Ryan; many of the levels are direct quotations of the scenery (or even complete sequences as in the Omaha Beach mission) in the film. This level was re-created in Medal of Honor: Frontline for consoles. Other elements in the game are also comparable to the film, like the "Sniper Town" level and the "Guarding of the Bridge" level where the final battle sequence of the movie is very similar in action and visuals to the game.
Medal of Honor: Allied Assault was released to universal acclaim. It received a score of 91.05% on GameRankings and 91/100 on Metacritic.
In the game the player takes on the role of Lt. Mike Powell of the United States Army Rangers who works for the OSS. Single player missions include assaulting German bases in Algiers and Norway, storming Omaha Beach on D-Day, and rescuing comrades behind enemy lines in occupied France. The game's levels are often compared to Steven Spielberg's 1998 film Saving Private Ryan; many of the levels are direct quotations of the scenery (or even complete sequences as in the Omaha Beach mission) in the film. This level was re-created in Medal of Honor: Frontline for consoles. Other elements in the game are also comparable to the film, like the "Sniper Town" level and the "Guarding of the Bridge" level where the final battle sequence of the movie is very similar in action and visuals to the game.
Medal of Honor: Allied Assault was released to universal acclaim. It received a score of 91.05% on GameRankings and 91/100 on Metacritic.

Uncharted: Drake's Fortune is an action-adventure platform video game developed mainly by Naughty Dog, and published by Sony Computer Entertainment for PlayStation 3. Combining action-adventure and platforming elements with a third-person perspective, the game charts the journey of protagonist Nathan Drake, supposed descendant of the explorer Francis Drake, as he seeks the lost treasure of El Dorado, with the help of journalist Elena Fisher and mentor Victor "Sully" Sullivan.
Originally announced at E3 2006, the title was developed for about two years before being released at the end of 2007. Seen as a key title for the PlayStation 3 during the holiday season of 2007, the game was well received by critics, many of whom cited its technical achievements and its high production values, similar to that of summer blockbuster films. The game went on to sell more than one million copies in ten weeks, and become part of the European best-selling Platinum Range of titles. A sequel titled Uncharted 2: Among Thieves, was released in 2009 and a third entry to the series, Uncharted 3: Drake's Deception, was released in 2011.
Originally announced at E3 2006, the title was developed for about two years before being released at the end of 2007. Seen as a key title for the PlayStation 3 during the holiday season of 2007, the game was well received by critics, many of whom cited its technical achievements and its high production values, similar to that of summer blockbuster films. The game went on to sell more than one million copies in ten weeks, and become part of the European best-selling Platinum Range of titles. A sequel titled Uncharted 2: Among Thieves, was released in 2009 and a third entry to the series, Uncharted 3: Drake's Deception, was released in 2011.

Resistance: Fall of Man is a science-fiction horror first-person shooter video game for the PlayStation 3. It was developed by Insomniac Games and published by Sony Computer Entertainment. The game is set in an alternate history 1951, and follows Sgt. Nathan Hale as he and the human resistance forces attempt to drive a mysterious alien-like invasion out of Britain. The story continues in its sequel Resistance 2.
The game was originally developed under the title I-8, as it was the eighth title to be in production by Insomniac Games. It was released as a PlayStation 3 launch title in Japan on November 11, 2006, in the United States on November 17, 2006 and in Europe on March 23, 2007. Resistance had positive critical reception, garnering particular praise in view of its status as a launch title and winning several awards, as well as being the first PlayStation 3 game to sell over one million copies, followed immediately by MotorStorm.
The game was originally developed under the title I-8, as it was the eighth title to be in production by Insomniac Games. It was released as a PlayStation 3 launch title in Japan on November 11, 2006, in the United States on November 17, 2006 and in Europe on March 23, 2007. Resistance had positive critical reception, garnering particular praise in view of its status as a launch title and winning several awards, as well as being the first PlayStation 3 game to sell over one million copies, followed immediately by MotorStorm.

MotorStorm is a 2006 racing video game developed by Evolution Studios and published by Sony Computer Entertainment for the Sony PlayStation 3 computer entertainment system. First announced at E3 2005, the game was released in Japan on 14 December 2006 and the rest of the world in March 2007. MotorStorm has achieved global sales of over 3 million copies. Two sequels were made, MotorStorm: Pacific Rift in 2008, and MotorStorm: Apocalypse in 2011. Another game was also created, MotorStorm: Arctic Edge.

Ratchet & Clank Future: Tools of Destruction (known as Ratchet & Clank: Tools of Destruction in most PAL countries) is a platform game developed by Insomniac Games, released on October 23, 2007 in North America and on November 9, 2007 in Europe. It is the 7th installment (although it was the sixth to be released) in the official Ratchet & Clank canon and the first PlayStation 3 installment as well as the first installment for the "Future" trilogy. It was also one of the first PlayStation 3 games to support DualShock 3 rumble straight from the disc.